Real Racing

I’ve shied away from other racing games on the iPhone as I always felt the lack of physical controls plus the screen size and potential performance issues would mar the experience. However the video’s and reviews for Real Racing were good so I made the purchase and I’m glad I did – it’s an excellent game.

You have a number of control methods – use either touch or accelerometer to steer, auto acceleration or touch to accelerate and there’s braking assist too. Thankfully they are disabled. I prefer to use the accelerometer to steer with touch to accelerate and break. You can also change the sensitivity to suit which is a nice addition.

Graphically the game is very polished with up to six cars displayed on screen. Viewed from in car or out the game keeps up a good speed, although in car looks a lot better. There’s quite a bit of track detail too with speed penalties for going off track and trying to cut corners. There are a number of different game modes – a career mode with a total of 57 events, time trials with online scoreboards, local wi-fi multiplayer (hopefully an update with peer to peer multiplayer will drop soon) and online leagues. Very impressive for a game on the iPhone that costs £5.99.

What makes it special though are the controls. They are excellent and really make the game. It’s also pretty challenging although the AI is not the best and very much on rails the whole time which can lead to some off putting moments. It still feels quite arcadey to drive but your not going to get Forza-esque physics in an iPhone game…yet. With 12 tracks and many online challenges Real Racing offers great value for money too. One more thing….you can upload laps to YouTube.